Prefab: The Pixel-Based Reverse Engineering Toolkit
Conference Full Papers
- Prefab Layers and Prefab Annotations: Extensible Pixel-Based Interpretation of Graphical Interfaces.
UIST '14. 221-230.
[local PDF] [official PDF] -
Pixel-Based Methods for Widget State and Style in a Runtime Implementation of Sliding Widgets.
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems.
CHI '14. 2231-2240.
[local PDF] [official PDF] [video figure (YouTube)] -
A General-Purpose Target-Aware Pointing Enhancement Using Pixel-Level Analysis of Graphical Interfaces.
Morgan Dixon, James Fogarty, and Jacob O. Wobbrock. (2012).
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems.
CHI '12. ACM, New York, NY, 3167-3176. 23%.
[local PDF] [official PDF] [video figure (YouTube)] -
Content and Hierarchy in Pixel-Based Methods for Reverse-Engineering Interface Structure.
Morgan Dixon, Daniel Leventhal, and James Fogarty. (2011).
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems.
CHI '11. ACM, New York, NY, 969-978. 26%.
[local PDF] [official PDF] [video figure (YouTube)] -
BEST PAPER AWARD
Prefab: Implementing Advanced Behaviors Using Pixel-Based Reverse Engineering of Interface Structure.
Morgan Dixon and James Fogarty. (2010).
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems.
CHI '10. ACM, New York, NY, 1525-1534. 22%
[local PDF] [official PDF] [video figure (YouTube)]
Workshop Papers
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Prefab: What if Every GUI Were Open-Source?
Morgan Dixon and James Fogarty. (2010).
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems.
CHI '10. ACM, New York, NY, 851-854.
[local PDF]